‘Maquette’ is a sweet story about love and loss, but too often a frustrating video game

OSTN Staff

'Maquette' is a sweet story about love and loss, but too often a frustrating video game

Maquette is a story about a relationship that didn’t work out, and the process of finding closure in an exploration of the memories left behindMaquette is also a puzzle game that doesn’t always work so well.

These two layers are in constant contention as you work your way through what Annapurna Interactive, gaming’s premiere arthouse publisher, describes as a “first-person recursive puzzle game.” What that really means is you’re constantly tinkering with scale as you manipulate the world itself, the world-within-the-world, and the world-within-the-world-within-the-world.

The framework for this fantastical concept is a goodbye letter. While hunting for his lost keys one day, Michael (Seth Gabel) comes across an old sketchbook he shared with his former love, Kenzie (Bryce Dallas Howard). Inside, he finds the whole arc of their relationship laid out across pages of sketches the two made together. Read more…

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