Earlier this week Sega officially unveiled Virtua Fighter 5 Ultimate Showdown, a full remake of the beloved 2000s-era fighter from its original arcade creators and the Yakuza developers at Ryu Ga Gotoku Studio. Needless to say, fighting fans were excited, but there was a pretty major unanswered question on many players’ minds – would the game use rollback netcode? For those unfamiliar, rollback netcode is a more modern online tech that avoids a lot of the stuttering and sluggishness that has long plagued online play in fighting games. Unfortunately, according to Kotaku, Sega is building on the netcode of 2012’s Virtua Fighter 5 Final Showdown, and thus rollback netcode won’t be used.
In happier news, fighting game YouTuber Maximilian Dood got to go hands on the new Virtua Fighter 5, revealing tons of new footage, and its core gameplay and visual upgrade is looking rock-solid. You can check out Maximilian’s footage, below.
Liking what you’re seeing? Remember, Virtua Fighter 5 Ultimate Showdown is a free PS Plus game next month, so there’s no reason not to try it out! Here’s the game’s official description:
Sega’s iconic one-on-one battler gets remade for a new generation by Yakuza and Judgment developer Ryu Ga Gotoku Studio. This console exclusive debuts on PlayStation Plus, allowing both VF veterans and newcomers to experience the intense martial arts combat, deep strategy, and intricately balanced gameplay of the groundbreaking 3D fighter in stunning HD. New online features – like custom tournaments supporting up to 16 players and live spectating – join classic modes like Rank Match, Arcade, and VF5’s famously robust Training to deliver the definitive Virtua Fighter experience.
Virtua Fighter 5 Ultimate Showdown hits the ring on PS4, and PS5 via backward compatibility, on June 1. What do you think? Excited, or is the lack of rollback netcode a killer?
The post Virtua Fighter 5 Ultimate Showdown Looks Good in New Footage, But Rollback Netcode is Out by Nathan Birch appeared first on Wccftech.
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