Firestrike
Firestrike is running the DX11 API and is still a good measure of GPU scaling performance. In this test, we ran the Extreme and Ultra versions of Firestrike which runs at 1440p and 4K and we recorded the Graphics Score only since the Physics and combined are not pertinent to this review.
3DMark Firestrike Extreme Graphics
3DMark Firestrike Ultra Graphics
Time Spy
Time Spy is running the DX12 API and we used it in the same manner as Firestrike Extreme where we only recorded the Graphics Score as the Physics score is recording the CPU performance and isn’t important to the testing we are doing here.
3DMark Time Spy Graphics
3DMark Time Spy Extreme Graphics
Port Royal
Port Royal is another great tool in the 3DMark suite, but this one is 100% targeting Ray Tracing performance. It loads up ray-traced shadows, reflections, and global illumination to really tax the performance of the graphics cards that either has hardware-based or software-based ray-tracing support.
3DMark Port Royal Score
3DMark Pure Ray Tracing Feature Test