Starfield is, without a doubt, one of the most controversial games ever made by Bethesda. While it is undoubtedly a solid role-playing game that offers a vast world to explore and some gripping stories, it suffers from a certain lack of focus, evident in some of its elements, such as subpar exploration and traversal, the procedurally generated elements which end up being very repetitive, and a generally dated feel mostly represented by the loading screens that separate different areas. While I still generally enjoy the experience, my opinion of Starfield has soured a bit in the past year or so. […]
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