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Ashes of The Singularity: Escalation
NVIDIA and AMD have been tweaking the performance of their cards for Ashes of the Singularity since the title released. It was the first to make use of the DirectX 12 API and the first to leverage from the new Async compute technology that makes use of the DX12 renderer to improve performance.
Battlefield V
Battlefield V brings back the action of the World War 2 shooter genre. Using the latest Frostbite tech, the game does a good job of looking gorgeous in all ways possible. From the open-world environments to the intense and gun-blazing action, this multiplayer and single-player FPS title is one of the best looking Battlefields to date.
Deus Ex: Mankind Divided
Humanity is at war with itself and divided into factions. On one end, we have the pure and on the other, we have the augmented. That is the world where Adam Jensen lives in and this is the world of Deus Ex: Mankind Divided. The game uses the next generation Dawn Engine that was made by IO interactive on the foundation of their Glacier 2 engine. The game features the support of DirectX 12 API and is one of the most visually intensive titles that taxes the GPU really hard.
Death Stranding
Sam Porter Bridges has delivered one of PS4’s most anticipated games to the PC community and opened a whole new world of possibilities. This was the first game to feature the Decima Engine on PC and unarguably did it the best. Death Stranding may not feature ray tracing effects but it does showcase that DLSS can be used effectively even when RT isn’t around. We tested this one just like we did in our launch coverage with DLSS enabled.
Forza Horizon 4
Forza Horizon 4 carries on the open-world racing tradition of the Horizon series. The latest DX12 powered entry is beautifully crafted and amazingly well executed and is a great showcase of DX12 games. We use the benchmark run while having all of the settings set to non-dynamic with an uncapped framerate to gather these results.
Hitman 2 (DX12 Highest Settings)
Hitman 2 is the highly acclaimed sequel to 2016 Hitman which was a redesign and reimaging of the game from the ground up. With a focus on stealth gameplay through various missions, the game once again lets you play as Agent 47 who embarks on a mission to hunt down the mysterious Shadow Client. The game runs on IO’s Interactive’s Glacier 2 engine which has been updated to deliver amazing visuals and environments on each level while making use of DirectX 12 API.
Shadow of The Tomb Raider
Sequel to The Rise of the Tomb Raider, Shadow of The Tomb Raider is visually enhanced with an updated Foundation Engine that delivers realistic facial animations and the most gorgeous environments ever seen in a Tomb Raider Game. The game is a technical marvel and really shows the power of its graphics engine in the latest title.
Metro Exodus
Metro Exodus continues the journey of Artyom through the nuclear wasteland of Russia and its surroundings. This time, you are set over the Metro, going through various regions and different environments. The game is one of the premier titles to feature NVIDIA’s RTX technology and does well in showcasing the ray-tracing effects in all corners.