Phase 1 of the World of Warcraft Dragonflight pre-patch is now live, packing the new talent system, UI changes, new class and race combinations, and more.
The talent system within the game has been revamped, allowing players to change their talents anywhere, for free. In addition, the new system includes a starter build, which is a preset talent build available for players who want to opt for a balanced build instead of picking their own talents. The new system also contains a search bar, unlearned talent history, and loadouts.
The first phase of the pre-patch also adds add eight new race and class combinations to Dragonflight, allowing players to play as mages, rogues, and priests for all playable races. These new combinations will be available for those who don’t own Dragonflight just yet.
Down below you’ll find the update notes for the pre-patch, as shared by Blizzard.
World of Warcraft Dragonflight pre-patch Phase 1 Notes
ACHIEVEMENTS
New mount collection achievement: Thanks for the Carry! – Obtain 500 mounts (useable by a single character). Mount Reward: Otterworldly Ottuk Carrier
New pet collection achievements have been added:
Many More Mini Minions – Collect 1250 unique pets. Pet Reward: Crystalline Mini-Monster
Proven Pet Parent – Collect 1500 unique pets. Pet Reward: Secretive Frogduck
What Can I Say? They Love Me. – Collect 1750 unique pets. Pet Reward: Violet Violence
Good Things Come in Small Packages – Collect 2000 unique pets. Pet Reward: Mister Muskoxeles
CHARACTERS
Resurrection Sickness now lasts 1 minute (was 10 minutes). Characters that resurrect at a Spirit Healer below level 10 now suffer 10% durability loss, and characters that resurrect at a Spirit Healer at level 10 and above now suffer 50% durability loss (was all levels suffer 25% durability loss).
Up to 5 players of any faction can tag an enemy to earn quest credit and drops (was faction specific). War Mode is unchanged.
Resolved an issue that caused Da Voodoo Shuffle (Troll Racial) to reduce the duration of roots by less than intended. Duration reduced by 20%, matching current Snare reduction amount.
DUNGEONS AND RAIDS
Castle Nathria, Sanctum of Domination, and Sepulcher of the First Ones now use Group Loot.
ITEMS AND REWARDS
New Toy: Seed of Renewed Souls – Embrace the spirits of the weald, transforming into your Soulshape. 5 minute cooldown. Available from Lady Muunn in Heart of the Forest.
Eternity’s End class set bonuses are now legacy and disabled in combat.
Developers’ note: While it’s routine for us to mark older set bonuses as Legacy, we do not normally take this step so soon after they were acquired. Unfortunately, the extent of class changes coming in the pre-patch is an exceptional circumstance that has led to this decision. In the future, it is not our intention to repeat this timing when marking class sets as Legacy.
To account for the removal of set bonuses and addition of the new talent trees, game content will be re-tuned so that difficulty remains relatively the same.
PET BATTLES
Upgrade stones can now be applied to pets directly through the Pet Journal (was use upgrade stone on a summoned pet).
PLAYER VERSUS PLAYER
RATED SOLO SHUFFLE
New Rated game mode: Rated Solo Shuffle. This mode is a Rated version of our Solo Shuffle Brawl that was introduced in Shadowlands. Unique to this Rated game mode, players will have a rating tracked for each of their character’s specializations. Just like in Rated Battlegrounds and Arenas, you’ll be able to earn seasonal rewards and achievements, credit towards Vicious mounts, weekly great vault progress, and Conquest. Additionally, cross-faction is enabled for Rated Solo Shuffle so Horde and Alliance can match together and play against each other.
Gladiator’s Distinction (Trinket Set Bonus) now provides 10% reduction to incoming crowd control effects in addition to existing effects.
Trinkets with the Relentless effect are now capped at level 60. There are no plans for a Dragonflight Season 1 version of this trinket.
CLASSES
All ranged spell casting and healing specializations have a new PvP Talent: Precognition – If an interrupt is used on you while you are not casting, gain 15% Haste and become immune to control effects for 4 seconds.
DEATH KNIGHT
Rot and Wither – Now available for all Death Knight specializations (was Blood only).
Necrotic Aura – Now available for all Death Knight specializations (was Unholy only).
Chill Streak – Removed as a PvP talent (moved into the talent tree).
DEMON HUNTER
Cover of Darkness – Now available for both Demon Hunter specializations (was Havoc only).
Rain from Above – Now available for both Demon Hunter specializations (was Havoc only).
Glimpse – Now available for both Demon Hunter specializations (was Havoc only).
Sigil Mastery – Now available for both Demon Hunter specializations (was Vengeance only).
DRUID
Malorne’s Swiftness – Now available for all Druid specializations (was Feral and Guardian only).
Reactive Resin – Now available for all Druid specializations (was Restoration only).
Reactive Resin’s triggered heal is at 75% effectiveness for Guardian, Feral, and Balance.
HUNTER
Interlope – Now available for all Hunter specializations (was Beast Mastery only).
Diamond Ice – Now available for all Hunter specializations (was Survival only).
Beast Mastery
Kindred Beasts redesigned to work with Tenacity Pet’s new ability, Fortitude of the Bear – While using a Tenacity pet: Command Pet’s unique ability cooldown reduced by 50% and allies within 20 yards of your pet gain 10% increased maximum health for 10 seconds.
MAGE
Ice Wall – Now available for all specializations (was Frost only).
Ring of Fire – Now available for all specializations (was Fire only).
Torment the Weak has been removed.
Burst of Cold has been removed.
Fire
New PvP Talent: Glass Cannon – Increase Fireball and Scorch damage by 40%, but reduces your maximum health by 15%.
Frost
New PvP Talent: Snowdrift – Summon a strong Blizzard that surrounds you for 6 seconds that slows enemies by 70% and deals Frost damage every 1 second. Enemies that are caught in Snowdrift for 3 seconds consecutively become Frozen in ice, stunned for 4 seconds.
New Talent: Frost Bomb – Places a Frost Bomb on the target. After a 5 seconds the bomb explodes, dealing Frost damage to the target and Frost damage to all other targets within 10 yards. All affected targets are slowed by 70% for 4 seconds.
MONK
Grapple Weapon – Now available for Brewmaster (was Mistweaver and Windwalker only).
Mighty Ox Kick – Now available for all Monk specializations (was Brewmaster only).
Dematerialize – Now available for Brewmaster (was was Mistweaver only).
Alpha Tiger – Now grants 20% Haste (was 30%) after using Tiger Palm. Available for all Monk specializations (was Windwalker only).
Wind Waker – Now available for Brewmaster (was Windwalker only).
PALADIN
Hallowed Ground – Now available for Retribution (Holy and Protection only).
Aura of Reckoning – Now available for all Paladin specializations (was Retribution only). For Holy Paladins: The spells empowers your next Judgement once you get to 50 stacks.
Vengeance Aura – Now available for all Paladin specializations (was Retribution only).
Divine Favor – Removed from PvP talents and moved into the talent tree.
PRIEST
New PvP Talent: Eternal Rest – Reduces the cooldown of Shadow Word: Death by 12 seconds.
New PvP Talent: Catharsis – 20% of all damage that you take is stored. The stored amount cannot exceed 15% of your maximum health. The initial damage of your next Shadow Word: Pain or Purge the Wicked deals this stored damage to your target.
Delivered from Evil – Now available for all Priest specializations (was Holy only).
Cardinal Mending – Now available for all Priest specializations (was Holy only).
Purification – Now available for Holy (was Discipline only).
Purified Resolve – Now available for Holy (was Discipline only).
Strength of Soul – Now available for all Priest specializations
Driven to Madness – Now affects Dark Ascension in addition to Void Eruption.
Void Origins – Now affects Dark Ascension in addition to Void Eruption.
Void Volley – Now affects Dark Ascension in addition to Void Eruption.
Improved Mass Dispel – Removed as a PvP talent (moved into the talent tree).
Void Shift – Removed as a PvP talent (moved into the talent tree).
Void Shield – Removed as a PvP talent (moved into the talent tree).
Great Fade – has been removed.
ROGUE
Dagger in the Dark – Now available for all Rogue specializations (was Subtlety only).
Each second while Stealth is active, nearby enemies within 10 yards (was 12 yards) take an additional 5% damage from your next Shadowstrike or Ambush for 10 seconds. Stacks up to 8 times (was 10 times).
Dagger in the Dark increases Shadowstrike damage for Subtlety, and Ambush damage for Assassination and Outlaw.
Veil of Midnight – Now available for all Rogue specializations (was Subtlety only).
Control is King – Now available for all Rogue specializations (was Outlaw only).
Flying Daggers – Removed as a PvP talent (moved into the talent tree).
Intent to Kill – Removed as a PvP talent (moved into the talent tree).
Float Like a Butterfly – Removed as a PvP talent (moved into the talent tree).
SHAMAN
Traveling Storms – Now available for all Shaman specializations (was Elemental only).
Traveling Storms has been redesigned – Thunderstorm now can be cast on allies within 40 yards, reducing enemies movement speed by 60% and knocks enemies 25% further. Thundershock knocks enemies 100% higher.
Tidebringer – Now available for all Shaman specializations (was Restoration only).
Lightning Lasso – Removed as a PvP talent (moved into the talent tree).
WARLOCK
Call Observer – Now available for all Warlock specializations (was Demonology only).
Bonds of Fel – Now available for all Warlock specializations (was Destruction only).
WARRIOR
Rebound – Reflected spells now cause 50% extra damage back to the attacker (was 33%). Now available for all Warrior specializations (was Protection only).
Battle Trance has been redesigned – You go into a trance causing you to regenerate 3% of your health and generate 3 Rage every 3 seconds for 18 seconds after using Raging Blow twice in a row on a target or striking a target with Annihilator 8 times. Striking a new target with Raging Blow or Annihilator will cancel this effect.
Enduring Rage redesigned to also work with Annihilator:
Raging Blow functionality – Increases the duration of your Enrage effect by 1 second, and your Raging Blows extend the duration of your Enrage by 1.5 seconds.
Annihilator functionality – Increases the duration of your Enrage effect by 1 second, and your Annihilator damage extends the duration of your Enrage by 0.5 seconds.
USER INTERFACE AND ACCESSIBILITY
Added an option to combine all bags into a single bag window. Enable this option under Options > Controls > Combine Bags into a Single Backpack.
The login screen has been updated.
Barbershop services are now free of cost.
Icon selection for macros, equipment sets, and guild banks now supports drag-and-drop from certain sources (items, spells, mounts, battle pets, macros).
Added a new mouseover cursor for NPCs offering a Campaign Quest.
Horde characters now have wyvern icons surrounding their action bars instead of gryphons.
Implemented additional Gamepad support.
OPTIONS MENU
You can now search for options using the newly added search bar.
Added tooltips to various options.
Some options from the previous Raid Profile page have been moved under Interface, while others have been moved to Edit Mode.
You can now right click a keybind to unbind it.
NEW FEATURE: INTERACT KEY
Press the Interact Key to interact with NPCs and objects with a keypress instead of your mouse.
Interactive NPCs and objects will highlight as you enter interact range. An icon will appear above NPCs.
The default Interact Key is F. If F is not working or is bound to something else, go to the Keybindings menu and make sure “Interact With Target” is bound to a key.
Enable this option under Options > Controls > Enable Interact Key.
NEW FEATURE: PRESS AND HOLD CASTING
Allows the player to continually cast a spell by holding down the hotkey instead of having to repeatedly press the button.
Only keyboard hotkeys are supported; holding down a mouse click will still only cast the spell a single time.
Doesn’t work with macros and items.
Enable this option under Options > Combat > Press and Hold Casting.
NEW FEATURE: ACTION TARGETING
Automatically targets enemies as you approach them, allowing you to start casting abilities immediately.
Dynamically switches targets based on where you’re looking.
Works alongside the standard targeting system. If you need to lock on to a target, simply press Tab to enter Tab Target Combat.
Enable this option under Options > Combat > Enable Action Targeting.
NEW FEATURE: DISPLAY NAME SIZE ADJUSTMENT
Players can now set a minimum text size to keep in-world names legible.
Enabling this option will make names fade with distance instead of shrinking in size.
Enable this option under Options > Accessibility > Minimum Character Name Size.
The World of Warcraft Dragonflight Pre-Patch is available now with the full expansion launching in late November. The second phase of the pre-patch will go live on November 15.
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