Today, Bandai Namco announced that FromSoftware’s latest game, Elden Ring, has sold over 20 million units in its first year.
When the game was released on February 25th, 2022, it received many perfect scores, including Wccftech’s. Reviewer Francesco De Meo wrote at the time:
I tried hard to find any faults in Elden Ring, but no matter how hard I tried, I couldn’t find any outside of some technical issues that the developers could fix via patches. I firmly believe that perfection doesn’t exist and that it is always possible to improve, but I really couldn’t think of anything that Elden Ring could have done better. As such, the game wholly deserves a perfect score, an honor I would have given only to a couple of other modern games, not only for its extremely high quality but also for what it accomplished with its open world and for how it will surely influence video games as a whole in the future.
Elden Ring is not only the best action RPG developed by From Software but one of the best open-world titles ever made. A masterclass of game design, Elden Ring isn’t just a game but an epic dark fantasy journey that no one will be able to forget for a very long time.
Elden Ring also received many Game of the Year prizes, winning at The Game Awards 2022 and at the Wccftech Awards ’22, where the open world action RPG persuaded the staff and community to be declared the best game of the year.
Fans have been eagerly awaiting the first proper DLC for the game, though FromSoftware has remained silent so far on the subject. The developer also promised that ray tracing would be added to Elden Ring after launch; that hasn’t happened yet, though October’s Patch 1.07 added some strings related to ray tracing, hinting that the feature could be on the way.
The post Elden Ring Has Sold Over 20 Million Units in Its First Year by Alessio Palumbo appeared first on Wccftech.