No Rest for the Wicked is Holding Back on DLSS/FSR as Early Tests Lose too Much Sharpness

No Rest for the Wicked, the new action-rpg/roguelike from Ori developer Moon Studios is out now in early access and eliciting a mix of responses. Most have been struck by the game’s obvious potential, but some have also complained the game is a bit overly demanding when it comes to PC performance, particularly considering it’s an isometric Diablo-like (albeit a very nice-looking one). This definitely feels like a situation where upscalers like DLSS and FSR would come in handy, but according to according to Moon Studios boss Gennadiy Korol, they’re holding back after early DLSS experiments as the results just […]

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