There’s no current Unreal Engine 5-powered game that can run at native 4K resolution with acceptable performance, but that has nothing to do with developers but rather with how the engine is built. Speaking during the latest episode of Moore’s Law is Dead Broken Silicon podcast, Infuse Studio co-founder Jacob Sutton discussed the idea that some users have that upscaling solutions such as NVIDIA DLSS, AMD FSR, and Intel XeSS are being used as a crutch for developers to fix optimization issues, saying that upscaling is sort of becoming a requirement, using the Unreal Engine 5 as an example. Epic’s […]
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