Elden Ring 1.12 Patch Brings Significant Ray Tracing Performance Improvements on PC

Today’s Elden Ring patch brings some significant ray tracing performance improvements on PC, a new comparison video highlights. The comparison video put together by MxBenchmarkPC puts the game’s previous and current versions of the game running side by side running on an RTX 4080 GPU at 4K resolution, maximum settings and ray tracing, confirming how the new patch brought significant performance improvements with ray tracing. In scenarios where the game struggled to hit 60 frames per second, it now hits them easily, making playing the game with ray tracing a viable option on powerful systems. Besides these ray tracing performance […]

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