The Final Fantasy VII Rebirth team may switch from Unreal Engine 4 to Unreal Engine 5 for the third and final entry in the remake project, and the decision will depend on some factors. Speaking with Japanese publication CG World, as translated on X by Genki, director Naoki Hamaguchi said that the development team is considering switching to Unreal Engine 5 for the next game but believes what players want most for them is to deliver the game in good shape as soon as possible. As such, the decision will be made based on whether it will be faster to […]
Read full article at https://wccftech.com/final-fantasy-vii-rebirth-sequel-unreal-engine-5/