PlayStation 5 Pro Game Boost Mode Could Run Elden Ring at Locked 60 FPS; Games Using FSR 2 and Dynamic Resolution Scaling Should Be Significantly Improved

The PlayStation 5 Pro game boost mode could make the system the only one capable of running FromSoftware’s Elden Ring at locked 60 frames per second, according to a new analysis. During the latest episode of their Weekly podcast, the tech experts at Digital Foundry attempted to get a first look at how the console’s game boost mode could provide improvements to games that won’t get PlayStation 5 Pro patches. The test was conducted using an RX 6800 GPU, as it is around 45% more powerful than the base PS5, just like the Pro, and features 60 compute units and […]

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