The First Descendant Is the First PS5 Pro Game to Combine PSSR with AMD FSR Frame Generation

The First Descendant hotfix

Nexon has consistently kept The First Descendant at the forefront of graphics and display technologies. The free-to-play third-person looter shooter game looked great from the first time we saw it, but it was initially developed with Unreal Engine 4. However, the team switched to Unreal Engine 5 as soon as they could to take advantage of Nanite and Lumen, as they believed the latter in particular to be ‘essential’ for next-generation projects. In the first interview published on Wccftech two years ago, the developers confirmed support for various ray traced effects, NVIDIA DLSS Super Resolution and Frame Generation, AMD FidelityFX […]

Read full article at https://wccftech.com/the-first-descendant-is-the-first-ps5-pro-game-to-combine-pssr-with-amd-fsr-frame-generation/