A new Dead Space Remake comparison video has been released, showing the game running on PlayStation 5, Xbox Series X|S, and PC.
As can be read in our recent article about the PC version, Motive’s latest title is by no means a bad-looking game on PC, but it won’t win the award for the best-looking title either. In addition, the game does appear to suffer from some stuttering issues on PC, and we’re looking forward to a post-launch patch that will address this issue.
So how does the PC version compare to the console versions and how do the next-gen consoles fair against each other with this game? Tech channel ‘ElAnalistaDeBits’ put the game to the test on the different platforms, and going by his comparison, the PC version looks best although the PS5 and Xbox Series X versions are equivalent to the high PC settings. Unfortunately, compared to the PC, the console versions do run in a lower resolution in Quality Mode with ray tracing at 30FPS. In addition, the Series S version lacks ray tracing altogether and runs in a dynamic 1440p resolution with VRS.
Interestingly, load times are slightly faster on Xbox Series X compared to the PS5 version – in most games, the PS5 benefits from faster loading times. You can check out the new comparison video down below and see what version you prefer:
Dead Space Remake is available globally now for PC, Xbox Series X|S, and PlayStation 5. Here’s what our very own Nathan Birch had to say about this remake:
One area in which the new Dead Space absolutely does match or beat the competition is replayability. While the campaign sticks to the original’s core beats, the expanded map and new moments mean what was once a 10-hour campaign took me closer to 15 hours to complete. Throw sidequests and a much-improved New Game+ with fresh collectibles, enemies, and an alternate ending to unlock into the mix, and Dead Space should continue to live on your recently-played list for some time.
The post Dead Space Remake Comparison Between PS5, Xbox Series and PC Highlights Lower Resolution on Consoles, Lack of RT on Series S, and Impressive Lighting by Aernout van de Velde appeared first on Wccftech.