Ubisoft’s XDefiant seemed nearly ready to launch six months ago, but the game received a last-minute delay that left many fans puzzled. At the time, Executive Producer Mark Rubin explained: From this feedback, we saw that the majority of people had a great time and saw an improvement over previous tests, BUT…that wasn’t the case for everyone. So, we’ve spent the last week digging through the data that we collected and have identified some things that brought us to the decision to take some extra time to fix or improve the experience for everyone. I know it’s a bummer that […]
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