The recently released The Legend of Zelda: Majora’s Mask PC port will be the precursor of various new native N64 PC ports, according to Digital Foundry’s Alexander Battaglia. Earlier this month we reported on a new tool from coder ‘Mr Wiseguy’, that allows for ‘easy-to-make’ native PC ports of N64 titles without needing a game’s source code. The tool makes use of static recompilation and uses the upcoming RT64 rendering engine from known modder ‘Dario’ in order to offer various enhancements to the original game. Fast forward a little over a week, and Digital Foundry has now tested this new […]
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