A Halo 5: Guardians PC port was originally considered, but was later scrapped due to technical hurdles, according to a former member of the development team. Former Halo developer Tyler Owens confirmed on X that a PC port of the fifth entry in the popular Microsoft series was originally being considered but ran into “significant” tech hurdles and was later scrapped. The developer could not say which technical hurdles ultimately prevented the port, but there’s a good chance it was due to the frame rate being tied to the physics, which was something that many developers were doing at the time […]
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