That Unreal Engine 5.5 recreation of The Elder Scrolls V: Skyrim we covered yesterday certainly looks cool, but it’s not really practical. It’s not optimized, for one thing, and it’s also not really playable, being more of a proof-of-concept or a demo than anything else. Thankfully, there are plenty of options for anyone actually interested in playing the game with modernized graphics. The Community Shaders graphics enhancement suite recently made big advancements, such as the introduction of Physically Based Rendering (PBR), and its development continues at an impressive pace. The newest feature released yesterday is called Cloud Shadows. As you […]
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