Yesterday, Indiana Jones and the Great Circle received integrated support for NVIDIA DLSS 4 Multi Frame Generation as part of the game’s third update. The game was also updated to support the latest DLAA and DLSS Super Resolution transformer-based AI models, which offer improved quality, as well as Ray Reconstruction, which improves ray tracing. Ray traced shadows also now optionally include all light sources, significantly increasing the quality of shadows in interior locations. But the patch notes also reveal good news for AMD and Intel owners, too: This update brings Path Tracing to supported Intel and AMD GPUs. To use […]
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