Despite having had a sort of blueprint for decades, top-down action role-playing games are a little hard to get right. Ever since the release of the original Diablo and its wildly more popular sequel, many games have attempted to replicate the experience crafted by Blizzard, and only a handful succeeded at providing satisfying experiences powered by the simple core gameplay loop of exploring dungeons, defeating enemies, obtaining new loot, improving character build to take on even more difficult challenges. Still, Path of Exile and a few other games proved that it is possible to challenge the dominance of the Diablo […]
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