The Last of Us Online was a project that many fans of the series were excited about, since there are still people who, to this day, play the Factions multiplayer mode that launched with the original game in 2013. But Naughty Dog decided it didn’t want to be a multiplayer-focused studio, and ended up cancelling the project after years of development work, to the disappointment of fans, and the developers at Naughty Dog who worked on the project and saw its potential. Including the former game director on the project at Naughty Dog, Vinit Agarwal, who, in a recent interview […]
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