Last week, Samsung found itself in the hot seat after reports confirmed its Game Optimization Service (GOS) was artificially throttling app performance on several of its phones including the new Galaxy S22 series flagships. Over 10,000 apps including first-party Samsung ones were affected while benchmark platforms weren’t which resulted in Geekbench banning the last four generations of Galaxy S phones.
Samsung came clear and issued a statement that GOS was implemented in a bid to extend battery life on its phones and that a future software update will allow users to choose performance…
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