Today, following a series of increasingly intense rumors and leaks, Bethesda has finally unveiled The Elder Scrolls IV: Oblivion Remastered. Bethesda’s Todd Howard explained what the original game meant when it launched in 2006 and then introduced a series of developers who discussed the improvements of the new version, which are rather extensive. The game’s visuals runs on the latest version of Unreal Engine 5, which gives it a massively improved look over the original, but the underlying logic still runs on the Gamebryo engine. However, there have been improvements in several areas: HUD, menu, and map reworks Improved UI […]
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