Following the new gameplay footage shared last month, Leenzee Games has released a developer diary for its upcoming game Wuchang: Fallen Feathers. Producer Xia Siyuan introduced a new video that delves into the game’s lore. Afterward, he talked about game mechanics and even some technical details. For example, we received confirmation that the game is now running on Unreal Engine 5: Wuchang: Fallen Feathers has been upgraded from Unreal Engine 4 to UE5. This brings significant improvements in visual and technical performance. Realistic lighting, scanned models, and physics-based effects, along with a more robust game framework, create a more immersive […]
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