GTA Modders are Taking Take-Two to Court: “Our Enhancements are Fair Use”

OSTN Staff

GTA Modders Take-Two

After dozens of takedowns delivered by Take-Two Interactive, the GTA Modding community has decided to strike back and take the company to court. Namely, four men behind the popular re3 and reVC Grand Theft Auto projects have claimed that their work is not encouraging piracy and it, in fact, is protected under Fair Use laws.

So, let’s start with the question. What’s re3 and reVC? The projects are both reverse engineered mods for Grand Theft Auto III and Grand Theft Auto Vice City. Both projects are enhancements made for both games which allow players to enjoy these dated games with significant enhancements.

However, Take-Two Interactive, Rockstar Games’ parent company, has filed a lawsuit against the team that reversed engineered Grand Theft Auto 3 and Grand Theft Auto Vice City. In the lawsuit, it’s noted that the team violated the company’s EULA, which forbids people from reverse engineering the games. Additionally, the Re3 project, which is being developed by reverse engineering these two classic games, adds new cheats to them, which is also forbidden by the EULA.

In addition, Take-Two interactive also prepared a lawsuit against the team. The company argued that the aim of the projects was to create and distribute pirated versions of GTA III and Vice City. The company demanded damages under copyright law.

But now, the modders are striking back. Through their attorneys, Angelo Papenhoff (aap), Theo Morra, Eray Orçunus, and Adrian Graber have now responded to the complaint. They address each of the plaintiff’s allegations, largely denying them but in some cases stating insufficient knowledge to form a response.

According to the response to the suit, any alleged reverse engineering represents a transformative use of the content. Thus, it falls under the definition of Fair Use according to copyright law. Not only that, Take-Two has previously allowed third parties to develop mods of its software (including for GTA 3 and Vice City) without any adverse action in response.

These supported, encouraged, or allowed ‘mod’ projects, upon information and belief, required the reverse engineering of software just as Defendants are alleged to have undertaken. Upon information and belief, Defendants had an implied license to undertake any complained of actions or Plaintiff abandoned is copyright.

Speaking of the Grand Theft Auto modding community, the GTA modding community has already taken to fix the issues found in Grand Theft Auto: The Trilogy – The Definitive Edition. Modders are now at work to replace or improve other lacking areas of the game and several mods have been released.

The post GTA Modders are Taking Take-Two to Court: “Our Enhancements are Fair Use” by Ule Lopez appeared first on Wccftech.

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